Файл содержит дополнительные данные, обычно добавляемые цифровыми камерами или сканерами. Если файл после создания редактировался, то некоторые параметры могут не соответствовать текущему изображению.
марта 28, 2010
I've only recently started playing EVE Online and found myself being fascinated by those enormous spaceships, Thanks to a great piece of software called TriExporter I was able to import these models into Maya and decided to render some Amarr ships as "miniatures" ;)
For those not familiar with the metric system:
1 meter equals about 1 yard,
1 km equals about 0,6 miles,
I may not have gotten all the colors right since I'm just beginning to play (and loving it btw) and won't encounter most of these ships until a few months in, Sadly some of the textures that come with the game are a little low in terms of resolution (especially for the avatar) but I did my best to cover that up,,, Some of the shaders could use improvement but since this is just a quick set-up and apart from the occasional flickering it looks good enough for now,
Software: TriExporter Photoshop Maya After Effects
Music: Arboretum by Max Richter
Models and Textures: CCP Games
Inspired by TakeBackTheWorld (HL2 engine) and arkorum (Crysis engine) thanks!